10 REM By David 'DAX' Hayes 20 REM For ENCELADUS 30 31 DATA 0,8,5,7,13,15,82,112,90,120,117,119 40 50 MODE 4: CLS # 60 LOAD "pussy.$"CODE 64 PALETTE 0,0 65 CSIZE 8,8: RESTORE : FOR n=0 TO 11: READ a: PALETTE 0,a LINE 174-n: PALETT E 0,a LINE -16+n: NEXT n 66 67 REM palette changes 70 80 REM Change 'Screen' To 90 REM The MODE 4 Background 100 REM Screen 110 120 DPOKE SVAR 64,2 130 140 REM This Changes The Mode 150 REM Without Clearing The 160 REM Mode 4 Screen$ 170 180 CSIZE 8,8: PEN 3 190 200 REM This Makes The Text 210 REM Legible! 220 230 WINDOW 4,40,12,20 240 CLS 1 250 LET xrg=256 260 PLOT 15,0: DRAW 0,81: DRAW 149,0: DRAW 0,-81: DRAW -149,0: PEN 0: PLOT 16, 80: DRAW 147,0 270 REM Makes a nice box! 280 PEN 3 290 POKE SVAR 60,18,0,0,1 300 REM Puts the lower window 310 REM (where "scroll?" appears) 320 REM at the top of the screen 330 340 REM A Simple Demo Of 350 REM Mixed Mode 4 Graphics 360 REM And Mode 3 Text 370 380 REM Not As Good As 390 REM Modeswitcher's 1+2 400 REM But It's Short And 410 REM But It Does The Job 420 REM And Is Easier To Use 430 REM And Incorperate In 440 REM Your Own Programs 450 460 SCROLL RESTORE : LIST : GO TO 480 465 REM ************************* 470 POKE SVAR 60,63,0,22,23 480 REM Do above to restore 490 REM lower window! 491 REM otherwise may crash!